Jackson and his sound team produced a number of original compositions for the project (along with recycling some of their past compositions, such as Buxer's arrangement of his unreleased New Wave single "Hard Times" as the theme for Ice Cap Zone). In response, Sega Sound Team's translator Hisaki Nimiya countered that millions of Jackson's fans listen to his work on low-quality speakers such as radios, and the group endeavored to produce the best quality they could from such a unique collaboration. Jackson was reportedly disappointed in the sound quality of the freshly-translated compositions and told Brad Buxer that his work could never be released like this. ![]() Both Jackson and Buxer assumed they could complete the soundtrack in about a week, but problems acquiring a satisfactory sound from the new compositions, as well as ideological differences with Sega Sound Team and issues with sample memory size, resulted in the team remaining in Los Angeles two weeks longer than expected. Jackson and his team would then listen to the results and provide feedback, with the artist delegating his team's management to Brad Buxer, one of Jackson's closest professional collaborators and a trusted friend. Sega's in-house Sega Sound Team was flown to a Los Angeles, California hotel with their computers and equipment to produce the soundtrack with Jackson, a process which consisted of working with the artist to create demo tracks with professional instruments during the day, and then translating that music to FM synthesis for playback on the Mega Drive during the night. Accordingly, a number of the company's upper management, including Sega of America president Tom Kalinske, recall that Jackson signed no official contracts for his work on Sonic the Hedgehog 3. Jackson astoundingly charged no cost for his work on the project, refusing Hisashi Suzuki's offers of reimbursement and only requesting that Sega instead donate the money to charity. As Jackson was both an avid video gamer and a fan of Sonic the Hedgehog, Sega accepted immediately. ![]() Jackson had a history with Sega (most notably producing Michael Jackson's Moonwalker early in the Mega Drive's lifespan) and had visited Sega's offices in Japan some months prior. ![]() However, sometime in 1993 - relatively late in the development process - the company was reportedly approached by pop sensation Michael Jackson and his personal sound team with an offer to compose the game's soundtrack. Initially, the game's soundtrack was composed by Sega's in-house composers. Michael Jackson assigned the project's management duties to long-time friend and collaborator Brad Buxer.
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